Resident Evil 5 features similar gameplay toResident Evil 4, with context-sensitive controls and dynamic cutscenes also making a return.
The player can control Chris Redfield or Sheva Alomar in a similar fashion to Leon S. Kennedy inResident Evil 4, with the same over-the-shoulder perspective. The game's environment plays a significant role. The Mercenaries minigame, featured in previous Resident Evil games, is present in Resident Evil 5. At launch, the multiplayer mode in the minigame was offline only, but a launch day patch gave the game online multiplayer modes as well.
Instead of zombies, the game's humanoid enemies are called "Majini", meaning evil spirit inSwahili.They bear many resemblances to the Ganados of Resident Evil 4, because they speak, run, dodge and wield weapons. Like in Resident Evil 4, the number of weapon variations is increased compared to the previous games in the series; there are now several varieties of the handgun, shotgun, submachine gun, assault rifle and rifle to choose from. Like inventory systems in two previous Resident Evil titles Resident Evil Outbreak andResident Evil Outbreak File #2, the player can only equip weapons and items in the midst of gameplay (the game still runs real-time as you manipulate the inventory), as opposed to the game pausing.
The game features some online elements. Resident Evil 5's main story mode can be played with two players, in a co-operative online mode. The feature will allow players to enter or leave anytime during the game. Players will not always stick together, and can be separated at points during the gameplay. However, if one player were to have critical health, only their partner can resuscitate them. An offline co-op mode is also in the game with the same co-op experience offered by the online co-op mode, only with two local players controlling the action in split screen or by a system link.
Release Name: RESIDENT EVIL 5 - RELOADED
Released Date: 2009
Genre: Action Horror / 3D / 3rd Person